LinuxSir.cn,穿越时空的Linuxsir!

 找回密码
 注册
搜索
热搜: shell linux mysql
查看: 1375|回复: 6

我已经安装了驱动,为什么在显示选项里不能打开“启用硬件加速”?

[复制链接]
发表于 2004-10-23 22:51:52 | 显示全部楼层 |阅读模式
rt
我用的是ATI 镭9600 Mobility芯片。但是安了驱动在显示选项中的“启用硬件加速”一项是灰的。
我用glxgears和fglx_gears测试,结果都是85FPS.

fglxinfo结果是:
[root@localhost log]# fglrxinfo
display: :0.0  screen: 0
OpenGL vendor string: ATI Technologies Inc.
OpenGL renderer string: MOBILITY RADEON 9600 Generic
OpenGL version string: 1.3.4641 (X4.3.0-3.14.1)

glxinfo结果是:
name of display: :0.0
display: :0  screen: 0
direct rendering: Yes
server glx vendor string: SGI
server glx version string: 1.2
server glx extensions:
    GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_EXT_import_context
client glx vendor string: ATI
client glx version string: 1.3
client glx extensions:
    GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_EXT_import_context,
    GLX_ARB_get_proc_address, GLX_ARB_multisample, GLX_ATI_pixel_format_float,
    GLX_ATI_render_texture
GLX extensions:
    GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_EXT_import_context
OpenGL vendor string: ATI Technologies Inc.
OpenGL renderer string: MOBILITY RADEON 9600 Generic
OpenGL version string: 1.3.4641 (X4.3.0-3.14.1)
OpenGL extensions:
    GL_ARB_multitexture, GL_EXT_texture_env_add, GL_EXT_compiled_vertex_array,
    GL_S3_s3tc, GL_ARB_depth_texture, GL_ARB_fragment_program,
    GL_ARB_fragment_program_shadow, GL_ARB_multisample,
    GL_ARB_occlusion_query, GL_ARB_point_parameters, GL_ARB_point_sprite,
    GL_ARB_shadow, GL_ARB_shadow_ambient, GL_ARB_texture_border_clamp,
    GL_ARB_texture_compression, GL_ARB_texture_cube_map,
    GL_ARB_texture_env_add, GL_ARB_texture_env_combine,
    GL_ARB_texture_env_crossbar, GL_ARB_texture_env_dot3,
    GL_ARB_texture_mirrored_repeat, GL_ARB_transpose_matrix,
    GL_ARB_vertex_blend, GL_ARB_vertex_buffer_object, GL_ARB_vertex_program,
    GL_ARB_window_pos, GL_ATI_draw_buffers, GL_ATI_element_array,
    GL_ATI_envmap_bumpmap, GL_ATI_fragment_shader, GL_ATI_map_object_buffer,
    GL_ATI_separate_stencil, GL_ATI_texture_env_combine3,
    GL_ATI_texture_float, GL_ATI_texture_mirror_once,
    GL_ATI_vertex_array_object, GL_ATI_vertex_attrib_array_object,
    GL_ATI_vertex_streams, GL_ATIX_texture_env_combine3,
    GL_ATIX_texture_env_route, GL_ATIX_vertex_shader_output_point_size,
    GL_EXT_abgr, GL_EXT_bgra, GL_EXT_blend_color, GL_EXT_blend_func_separate,
    GL_EXT_blend_minmax, GL_EXT_blend_subtract, GL_EXT_clip_volume_hint,
    GL_EXT_draw_range_elements, GL_EXT_fog_coord, GL_EXT_multi_draw_arrays,
    GL_EXT_packed_pixels, GL_EXT_point_parameters, GL_EXT_rescale_normal,
    GL_EXT_secondary_color, GL_EXT_separate_specular_color,
    GL_EXT_shadow_funcs, GL_EXT_stencil_wrap, GL_EXT_texgen_reflection,
    GL_EXT_texture3D, GL_EXT_texture_compression_s3tc,
    GL_EXT_texture_cube_map, GL_EXT_texture_edge_clamp,
    GL_EXT_texture_env_combine, GL_EXT_texture_env_dot3,
    GL_EXT_texture_filter_anisotropic, GL_EXT_texture_lod_bias,
    GL_EXT_texture_mirror_clamp, GL_EXT_texture_object,
    GL_EXT_texture_rectangle, GL_EXT_vertex_array, GL_EXT_vertex_shader,
    GL_HP_occlusion_test, GL_NV_texgen_reflection, GL_NV_blend_square,
    GL_NV_occlusion_query, GL_SGI_color_matrix, GL_SGIS_texture_edge_clamp,
    GL_SGIS_texture_border_clamp, GL_SGIS_texture_lod,
    GL_SGIS_generate_mipmap, GL_SUN_multi_draw_arrays
glu version: 1.3
glu extensions:
    GLU_EXT_nurbs_tessellator, GLU_EXT_object_space_tess
发表于 2004-10-24 11:59:26 | 显示全部楼层
朋友安装的是什么操作系统和内核?我在RH AS3上始终无法打开ATI 9600 Mobility的3D功能。
发表于 2004-10-24 12:00:53 | 显示全部楼层
朋友安装的是什么操作系统和内核?
 楼主| 发表于 2004-10-24 13:25:18 | 显示全部楼层
我用的是RH9 内核是2.4.20-8
发表于 2004-10-26 13:29:12 | 显示全部楼层
朋友你的驱动是哪儿下的?
可不可以给个下载连接!!!
谢谢!!
 楼主| 发表于 2004-10-26 17:44:30 | 显示全部楼层
 楼主| 发表于 2004-10-26 17:45:16 | 显示全部楼层
与XFree86版本有关系,注意选择一下。
您需要登录后才可以回帖 登录 | 注册

本版积分规则

快速回复 返回顶部 返回列表